01-01-2018
GAMEPLAY: Beta Leaderboards are now available.
BUG FIX: Black Blood, Burning Blood, and Meat on the Bone no longer heal you if you are dead.
BUG FIX: exhaust -> Exhaust. For card picking screens.
BUG FIX: Fixed bug where Achievements say they are hidden even when they are unlocked.
BUG FIX: Fixed crash when attempting to upgrade at an event when you have no cards that can upgrade.
BUG FIX: Little gremlins no longer yell about escaping if they're dead. Corpses don't yell.
BUG FIX: Potential fix for fast drag and drop card play not triggering card effects sometimes.
BUG FIX: Rolling for the next move for enemies is now done through an action to prevent odd intent changes.
BUG FIX: Runic Cube now triggers off of Thorns.
BUG FIX: slime like -> slime-like.
BUG FIX: Thievery Power now has correct name being applied to the Power.
GAMEPLAY: Explosive Power trigger is now resolved before other actions.
GAMEPLAY: For the 3 cultist encounter they now attack left -> right.
GAMEPLAY: For the two orb walker encounter they now attack left -> right.
GAMEPLAY: Now tracking win streaks in the backend.
GAMEPLAY: Offering minor change. HP Loss is now 4. Card draw upgrades from 3 -> 5.
GAMEPLAY: When you win- you now upload your win streak (if it's your best so far).
LOCALIZATION: Adding two text fields for Leaderboards.
LOCALIZATION: Copy/paste unceasing top desc update for CN.
UX: Calling Bell's relic reward screen must now be closed before Proceeding. This is to prevent accidentally skipping them- also mimics Tiny House and Orrery's UI.
UX: Cards within Bottles should now show up if they appear on a grid-based select screen (such as upgrade screen)
UX: Clarification for Normality. Per turn -> This turn.
UX: Moving up the y position for the second slime in small slimes encounter.
UX: Powers now expire considerably faster.
UX: Prayer Wheel now says that chests also contain cards rather than 'contains cards' to avoid confusion.
UX: You can now view and close the draw and discard pile screens using hotkeys A and S.
WORDING: Unceasing Top now clarifies that it's during your turn only.